
Giant
Elaris
Elaris is a marksman and mage hybrid who reveals enemies with stellar flares and silences them when her pulsar bursts.
Kit
Passive and abilities. Hover an underlined number or term for details.
Escalating Quasar
PassiveWhen casting an ability, gains 0.15, for a maximum of 3 stacks. When hitting with a Basic Attack: Gains 5 against giants, or 2 for other enemies. Gains 10 Alchemic Power per stack, for a maximum of 3 stacks.
Stellar Flare
QShoots projectiles dealing 130 damage. Affected enemy giants are revealed and receive a 20 Kinetic Armor reduction for 2s. If an enemy giant is hit, Elaris's Basic Attack range is increased by 10m for a maximum of 3s. If Stellar Flare collides with Pulsar, it reinitializes its range and doubles its speed.
Pulsar
WLaunches slow moving projectile(s) that pierce through enemies, dealing 80 damage. At the end of its life or on recast it explodes, dealing 120 damage and silencing enemy giants for 2 seconds. When hit by a Stellar Flare, Pulsar will be redirected and its damage is increased by 0.2%.
Quantum Strike
EBlinks to the target position, then fires projectile(s) at the closest enemy for 60 damage. Rallied soldiers also teleport with her.
Meteoric Triangulation
RFor the next 12s, your next basic attack calls down a meteor to fall on hit, dealing 120 damage in an area and applying a 20% decaying slow for 1.5s. A new meteor can be called when the previous one landed, for up to 3 total meteors. The radius increases by 20% and the delay by 0.25s (from 0.5s) per subsequent meteor.




