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Giant

Malgrove

Malgrove is a solitary, cycloptic agent of vengeance who vanishes into the landscape, snipes from long range, and roots enemies in thorns.

Kit

Passive and abilities. Hover an underlined number or term for details.

  • P

    Forest's Fury

    Passive

    Using an ability grants the next Basic Attack increased range by 5m and an additional 100 damage, for 5s.

  • Q

    Sniper Shot

    Q

    Line up long range shot(s) for 0.6s, piercing for 150 damage. Deals 150 damage when colliding, and additional damage based on distance traveled, up to 200%. With , colliding inflicts a 0.1% slow, for 2s.

  • W

    Trap of Thorns

    W

    Grow a thorny trap over 1s (minimum 0.1s), lasts for 30 seconds. On contact deals , and the enemy caught, for 0.5s.

  • E

    Vengeance Veil

    E

    Vanish into the surroundings, becoming , then turning . is adjusted by -0.5 during this ability. When becoming visible again, gain for 3s.

  • R

    Nature Screams Revenge

    R

    Becomes grounded, then deals and enemies.

Malgrove Builds – Bakery's Builds

Malgrove kit, abilities, damage scaling and item builds on Bakery's Builds.

Malgrove abilities

  • Forest's Fury (Passive): Using an ability grants the next Basic Attack increased range by 5m and an additional 100 damage, for 5s.
  • Sniper Shot (Q): Line up long range shot(s) for 0.6s, piercing for 150 damage. Deals 150 damage when colliding, and additional damage based on distance traveled, up to 200%. With Alchemic Power, colliding inflicts a 0.1% slow, for 2s.
  • Trap of Thorns (W): Grow a thorny trap over 1s (minimum 0.1s), lasts for 30 seconds. On contact deals 100 damage, roots and reveals the enemy caught, for 0.5s.
  • Vengeance Veil (E): Vanish into the surroundings, becoming intimidating, then turning invisible. Movement speed is adjusted by -0.5 during this ability. When becoming visible again, gain 40% Attack Speed for 3s.
  • Nature Screams Revenge (R): Becomes grounded, then deals 200 damage and roots enemies.